Monday 11 June 2012

Schedule


Tuesday 12/6/2012

  • Re-modified version of weapon2. 
  • Coming up name for each weapon.
  • Weapon texture briefing from Yainnie (Concept Art). Start Unwrap and texture*
  • Draft Monster Concept Art.
  • References of building and object. Give Direction.
  • Weapon Animation.

Wednesday 13/6/2012
  • Texture in progress.
  • Weapon 2 modification.
  • Building texture progress.
  • Monster concept art progress.
  • Weapon Animation progress.

Thursday 14/6/2012
  • Compile and screenshot, getting feedback from lecturer. (Building)
  • Sewer Progress.
  • Concept Art. Feedback.
  • Weapon Fully Textured.
Friday 15/6/2012
  • Modify or move on to modelling. (Building & Monster)
  • Weapon Animation.

Sat-Sun 16-17/6/2012
  • Work.
  • All must be done.

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