Project MMD35 Production

Monday, 11 June 2012

Work Positioning
  1. Concept Art (Monster)
    1. Yoke Cheng
    2. Edwin Then (Black)
    3. Janice
  2. Texture Artist
    1. Yvonne (Weapon1)
    2. Mitchie (Axe)
    3. James (Grenade)
    4. Yainnie (Weapon2)
  3. Weapon Animate
    1. Max
  4. Building & Object
    1. Annt
    2. Jasmine
    3. Shiiny
    4. Edwin (Gold) road texture*
    5. Lih Shing
    6. Colleen
  5. Modelling (Monster)
    1. James
    2. Veness
Posted by Unknown at 08:46
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Blog Archive

  • ▼  2012 (55)
    • ►  July (26)
    • ▼  June (29)
      • Medic Kit
      • Monster Part Detach Upadate 2
      • Props
      • Modular Building texture update
      • Monster movement cycle Update 1
      • Monster part detach Updates
      • Weapon Texture Update
      • Modular Building Texture
      • Monster part detach
      • Dumpster Texture Update
      • Monster Sketches Updates
      • Alien Movement
      • Environment Props
      • Weapon Animation
      • Monster Modelling Progress (1/4)
      • Color Scheme
      • Work Deploy
      • Yoke Cheng Alien Color Skin
      • Weapon 1 Model
      • Weapon 2 Modification
      • Building 1. Jasmine 2. Annt
      • Janice Concept Art
      • Concept Art by Yoke Cheng 1. Common Monster ...
      • Event List Act 1 
      • Re-modified version of the weapon2.
      • Schedule Tuesday 12/6/2012 Re-modified version ...
      • Work Positioning Concept Art (Monster) Yoke Ch...
      • A simple Level Walk-through of the map an...
      • Re-modified version of axe.

About Me

Unknown
View my complete profile
Awesome Inc. theme. Powered by Blogger.